Another contributing factor for am emphasis on skill development is that skill is considered a shortcoming. Remember, technique is not an objective in and of itself but a tool. Technical skill must always have a relationship with the game (application). Problem solving, decision making, intuition, anticipation, and technical skill must be developed in the context of games.
Technical activities, outside of games, should not be considered the "end all and be all". The game, and involvement of playing the game, is most important. Too often, these activities on the individual basis are "drills" and are not realistic as far as the demands of the game are concerned. Technical skills should not be viewed as "tricks" or "gimmicks", but in the end, must be practical to use in the game.

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